John Klima (US), robotics artist, presents a three-dimensional arcade and kiddie ride during "911+1" exhibition, one example of his ingenious use of gaming and transliterating data to broach new artistic medium. Based in Brooklyn, he became absorbed with 3D art over 25 years. Fascinated by the first primitive flight simulators and CAD programs, he began to build 3D graphics environments, and to write source code. Mr. Klima's work has been exhibited extensively, most notably at Postmasters Gallery, the Whitney Museum of American Art, the New Museum of Contempory Art, the Museum for Communication in Bern, Switzerland, and the NTT InterCommunication Center in Tokyo, Japan. Employing a variety of technologies to produce both hardware and software, Mr. Klima's work connects the virtual to the real, addressing issues of remote responsibility, and bluring the distinctions between the simulated and the concrete.

Artist John Klima explains Remote Epilogue (The Great Game) during a guided tour of the exhibition by curator Tom Levin.

A screenshot from Remote Epilogue (The Great Game), 2001-2002 (artist's software, arcade cabinet, kiddie ride, and robotics)

A view of the Remote Epilogue arcade cabinet (telerobotically linked to kiddy ride) installed in a Watson Institute stairwell.

Insert a coin, start playing, and watch the kiddy ride come to life...

 

 

A view of the kiddy ride component of Remote Epilogue, installed on the second floor of the Watson Institute

A top view of the kiddy ride component of Remote Epilogue

Curator
Thomas Y. Levin
Artists
Denis Beaubois
Rozalinda Borcila
Tony Cokes
Peter Cornwell
Counter Strike
David Deutsch
Harun Farocki
Johan Grimonprez
Institute for Applied Autonomy
Ute Friedericke Jürß
Wendy Kirkup + Pat Naldi
Michael Klier
John Klima
Laura Kurgan
Margaret Morton
Walid Ra'ad + Atlas Group
Radical Software Group
Eryk Salvaggio
Jérôme Scemla
Surveillance Camera Players
US Army
Jason Vosu